DnD Char...
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
- Ebrajin von Tuzak
- Purpurwurm
- Beiträge: 2237
- Registriert: 14. August 2003, 08:37
- Name: Norbert Steigenberger
- Thuron
- Zwergdrache
- Beiträge: 189
- Registriert: 1. Dezember 2003, 23:46
- Wohnort: Freiberg (RPG-Enklave Friedeburg)
You are a...
Lawful Neutral Human Cleric Paladin
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Hehe !!!
Lawful Neutral Human Cleric Paladin
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Hehe !!!
Ia ! Ia ! Cthulhu fthagn Ry'leh !
- Skydragon Slayer
- Baumdrache
- Beiträge: 345
- Registriert: 9. August 2004, 20:17
- Wohnort: Lichtenberg
- Silver
- Höhlendrache
- Beiträge: 977
- Registriert: 9. September 2003, 14:01
- Wohnort: Freiberg
- Kontaktdaten:
Neutral good human bard monk
Jetz hat also einer diesen Schwachsinn aus dem Scherbenwelten Forum hierhergeschleppt *lach* ich habe damals der versuchung wiederstanden. Und Biff, ja, müßte man, genau wie ein monk lawfull sein müßte laut regeln aber das ist ja egal, es geht ja um die Persönlichkeit dahinter. Ist wuasi nur ein Beleg, dass die Regeln nichr erlauben Deinen Charakter voll und ganz zu spielen *gg*
Jetz hat also einer diesen Schwachsinn aus dem Scherbenwelten Forum hierhergeschleppt *lach* ich habe damals der versuchung wiederstanden. Und Biff, ja, müßte man, genau wie ein monk lawfull sein müßte laut regeln aber das ist ja egal, es geht ja um die Persönlichkeit dahinter. Ist wuasi nur ein Beleg, dass die Regeln nichr erlauben Deinen Charakter voll und ganz zu spielen *gg*
life cannot find a reason to sustain it, cannot be a source of decent mutual regard, until each of us resolves to breathe such qualities into it
-Chenoeh "Conversations with Leto II"
-Chenoeh "Conversations with Leto II"
- Skydragon Slayer
- Baumdrache
- Beiträge: 345
- Registriert: 9. August 2004, 20:17
- Wohnort: Lichtenberg
- Volker Göhler
- Westwinddrache
- Beiträge: 405
- Registriert: 9. Dezember 2003, 15:14
- Name: Volker Göhler
Na hier haben wir ja eine wirklich coole combo!
Chaotic Evil Half-Orc Fighter Paladin
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.[/b]
Chaotic Evil Half-Orc Fighter Paladin
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.[/b]
You are a...
True Neutral Dwarf Thief Fighter
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
na wer hätte das gedacht
als ich das letzte mal den test gemacht habe war ich glaub ich noch ein true neutral dwarven priest rogue
True Neutral Dwarf Thief Fighter
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
na wer hätte das gedacht
als ich das letzte mal den test gemacht habe war ich glaub ich noch ein true neutral dwarven priest rogue
Be sure to kill yourself first if you are ever tempted to annoy me ...
- Sephrenia
- Perldrache
- Beiträge: 623
- Registriert: 7. Juni 2004, 16:15
- Name: das Hexchen
- Wohnort: Schwarzenberg / Erzgeb.
- Kontaktdaten:
weia is der fies
Chaotic Good Elf Mage Druid
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Chaotic Good Elf Mage Druid
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
-- > Ex Tenebrae Lux <---
... und ich brenne immer noch nicht....
... und ich brenne immer noch nicht....
- Volker Göhler
- Westwinddrache
- Beiträge: 405
- Registriert: 9. Dezember 2003, 15:14
- Name: Volker Göhler
http://neppyman.irulethe.net/dndwho/
Hier ist Version 4.1 des beliebten Tests!
Sogar mit einem Favourite Deity of the Realm Option
Hier ist Version 4.1 des beliebten Tests!
Sogar mit einem Favourite Deity of the Realm Option